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- Well, try using anunderwater texture with a large texture size in
- relation to your objects size...for example..take your objects largest
- axis and multiply by 10 or 100..assign this new value as the underwater
- value...set wave # to somehting high like 10....this should make an
- electrical pattern..make the objects base color black..texture color red
- or something...and click on the additive box..this should do the
- trick..no need to make the electrical shell transparent..If I am
- wrong..email me and i'll dig out my notes..
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- Adam Chrystie LightWave 3D Animator
- Cinema/Video Major, Senior
- University Of California at Santa Cruz
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